Will Virtual Reality Forever Change How We Experience Stand-Up Comedy?
Maybe you already know that stand-up comedy is bringing laughter to comedy clubs across the virtual world with the help of Virtual Reality (VR) technology.
One notable example is the popular Failed to Render comedy show which claims to be the longest running metaverse comedy club in the world.
So, what then is VR technology? According to Communications of the ACM, VR broadly refers to immersing yourself in a three-dimensional (3D) digital world using sophisticated hardware and software. While a video game or virtual event is experienced through a screen, VR often is experienced through a headset that shuts out the external world and transports you to a virtual one. It can also be experienced through room-sized systems that use special projectors and glasses to create VR experiences.
This technology isn’t new, it’s actually been around since the 1990’s but the equipment was cumbersome and very expensive. Over time it is becoming more affordable and smaller making it easy to use and easily accessible.
So, could adding this Virtual Reality (VR) technology be a solution for virtual corporate comedy events as well?
As we know, going virtual already comes with a few key benefits. It costs less, avoids safety risks, reduces travel and attendance is much more convenient. However, as we all have seen during the pandemic, virtual events are not ideal in many ways. Participants miss the personal experience of networking and connecting with others. Plus, stand-up comedy can be challenging, less engaging and less than exciting without a live audience.
VR technology seems to somewhat solve these deficiencies. If you have ever been in a virtual reality lounge, you know that once you put your virtual reality headset on, everything seems very real. You can interact and move and talk to the people around you. You can network, connect with others and sit in a room filled with laughter – without leaving the comfort of your home. It’s a truly immersive experience.
“Virtual Reality was once a dream of science fiction. But the internet was also once a dream, and so were computers and smartphones. The future is coming.”